Sunday, 27 November 2011

Contre Jour - Mini Review

Who knew a rolling eyeball could be so cute, and so challenging…

If you’re not a fan of first-person shooters or action games of any kind, then you might like to take a look at this puzzle game for your iPhone, iPod touch or iPad: Contre Jour. It’s beautiful and its elegant music suits the action perfectly. You play a giant eyeball named Petit. During the introduction, you’ll learn that Petit’s favourite flower is dying and you must venture from world to world to gather up light beads to help her out - a nod to Saint-Exupéry’s world famous “The Little Prince”.

An eyeball can’t do much on its own, which is why it needs your help. You have to alter the terrain around Petit, raising and lowering land to make him roll in the right direction. Later on, you’ll find tentacles, slings and other devices to help Petit on his journey, along with various monsters who find eyes a particular delicacy.

The gameplay’s physics is flawless and Petit responds to your interactions perfectly. If you find a level too challenging, you can even skip it and move on to the next, although you will need to gather enough light beads to move on to the next world.

This is a great game with enjoyable music which will have you glued to your screen for hours. More worlds will appear for free over time, until Petit is reunited with his precious flower. A free version “Contre Jour Lite” is also available.

This review was taken from my IT page "Everything is Pixelated", published in the local paper, The Roundabout. You can download the full page, along with all other articles, here

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