Leo's gold has gone missing. The thief has left a trail of coins like breadcrumbs to tease him into finding his hoard again, and thus begins the premise of this original game from 1337 & Senri.
Leo himself is a beautifully rendered ball of blue/green fur - with a large moustache and an Eastern European accent. You make him move to the left and right by dragging your finger on the left side of the screen, while the right side controls his up and down movement. Like a puffer fish, Leo can make himself bigger, which enables him to float and avoid obstacles, or slow down his fall. All of this is extremely well demonstrated in the tutorial.
Saturday, 31 May 2014
Tuesday, 20 May 2014
Hints & Tips #1 - Emoji on iOS
I've been asked about this a few times so I thought it best to set it in stone, or at least in the ever flowing posts of my site.
Emoji are a series of pictograms, similar to smileys but much broader in scope, which originated in Japan, and thanks to mobile computing, their use is spreading fast.
Most modern operating systems allow you to see them in the messages, tweets, and Facebook posts you receive (if not, all you'll see are white squares where those images should be), but how do you get to use them yourself?
Labels:
emoji,
Hints & Tips,
iOS,
iPad,
iPhone,
iPod touch
Wednesday, 14 May 2014
Axl and Tuna - Interview with Game Collage
It's been two and a half years since Bobo leapt onto the scene and delighted numerous iPad owners and their children with its wonderful educational adventures and charmingly quirky personality, effortlessly teaching kids all about the mysteries of light.
But Game Collage haven't been idle since: they've been working on a game which they're releasing today called Axl and Tuna and I spoke to Juraj Hlaváč, developer of the two-man team that created this latest endless runner.
But Game Collage haven't been idle since: they've been working on a game which they're releasing today called Axl and Tuna and I spoke to Juraj Hlaváč, developer of the two-man team that created this latest endless runner.
Labels:
Bobo,
Game Collage,
Interview,
iOS,
iPad,
iPhone,
iPod touch,
Ooga Jump,
Review
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